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61 Movie Reviews

I'm sure you all know what Madness REALM is, if not, then god has probably answered your prayers.

I've never really discussed about REALM only to a extend when i just claim i don't like it, but honestly, it's not that bad either, i've always told to any animators that being inspired by this series is not a bad thing, but it's neither a good one.

so i'm going to be a trashbag about realm on this post because of only one image, yes, i just feels like i have to, for most people that is into the madness community (of animators, not just being a fan) probably know the various opinions going on about realm or kelzad himself (though it doesn't matter at all right now) the first episode was basically his first movie, so there is nothing to blame aside the fact we have a Baby auditor being born out of a accident, and progressively evolve into a even less original monster which appeared in a official incident.

(basically he don't even own 1% of the non-physical form, even his powers are basically auditor's) Why am i bringing this up? for a simple reason that always bothered me, at first, i thought it would be a simple matter of time, but it's not, Kelzad has never once had the intention to have his own shit, even to this day, he is surely drawing flying rocks linked with big ass chains including halloween decorations that was Krinkels's home decoration last year.

i have no idea how you can still enjoy copying content to a extend this extreme, for me, this picture is literally a Krinkels's scene to me, you can't think anything on your own because you just think you don't need to, and that's fucking sad. Obviously the reason might be something like "oh i don't really need to do so, i have a huge youtuber fanbase into madness and they like whatever i make" Which is a valid argument, there isn't much purpose to make this post aside letting you know you fucking sucks, you're literally part of the YouTubers species which corrupts kids, the only difference is that you still put more work than many others because in madness you can't really be messing around, well, you kinda did it for stuff like boss battle, it was awful and you probably knew it yourself, but didn't bothered to redo or even practice a minimum (that would be actually worse if you redid it and still being bad) i don't get it, why would you still copy shit ?

do you have a personality ?

are you krinkels's son ?

is it something like Fortnite trend, so you have to make fortnite videos to get popular and you do the same way with SACRIFICE.fla and all the others .fla and you absolutely need to do the same ?

Some people may not give much thoughts about it, but bro, no one really wanted a reduced quality krinkels version. and don't even thinks stuff like "oye but Burtjack, Thece and Prov22 did it", the problem is, you can't compare to these animators, they are literally newborn faggots with a copyright infragment disease as temporarily cancer symptoms.

I Know you will change nothing what you've done in REALM5, but if possible, reduce any references regarding the entire .fla Series.


Kelzad responds:

no king?

Potential unfortunately killed by the runtime. Even I thought 20 minutes was pushing it for Paradigmadness 2.

But 40? Really not trying to shit on the project but 40 minutes doesn't suit the story on display. Hell, the first 8 minutes didn't even need to be in the movie, there's a ton of fat that could be trimmed off this project and not much would change.

Speaking of, the story was a clusterfuck. Lots of things were introduced and then not furthered on in later parts. There's a rule in film where if you show something important in the first act, it should show up again in the third act. Unfortunately, the case here is that things were introduced in collab parts exclusively and then forgotten.

Now it's okay to have things vague or misty, like in the case of Dark Souls. But what goes wrong here is that nothing ever has a hint of clarity to it. No pieces to start the puzzle, and that's what really kills this movie.

The pacing also really weighs it down, you go from high action violence to slow pans. Which can work if it's paced properly, which here it's not. Sometimes it just happens in the middle of a tense action scene which totally kills the pace.

This goes back to what I said about the runtime. Combine 40 minutes of nonsense with no hint of an actual cohesive story and pacing that stops and goes at random you end up with an unenjoyable experience.


That said, the positives this time around are really strong.

The art direction in most scenes, background art, assets, animation quality. It's all superb stuff this time around. 10/10 if not a 9/10 at times.
The only problem I have here is that there's no names or watermarks outside of a few, so it's hard to know who's doing what scene. This makes it hard to figure out who to recruit for potential collaborations in the future.

While all this is strong it can't carry the cons of this movie on its back, the pacing and runtime are too harsh on the final product to save it.

If I had to give suggestions to rectify this in the future they would go as follows:

-Plan out your timeline beforehand, then string along the plot after the fact.

-Restrict everyone's collab part runtimes, allow them to make multiple short parts or one long part. This will help to keep the runtime from dragging, especially if you have a lot of members.

-Plan out where you will and won't have downtime, this will allow the audience to relax from the insane action without it coming out of nowhere and killing the pace of the movie.

1 star each for art, audio, and animation.
1 star taken off for pacing and story.

The Tube.

Recent Audio Reviews

19 Audio Reviews

This track gets real at the 2:20 mark. A good change-up from your norm. This is still a lot to be desired with the mixing and use of stereo space, but it's overall one of my favorite tracks you've ever done just under TTM pt3 soundtrack and the first Realm track.


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Recent Art Reviews

32 Art Reviews

This is Madness Combat.

This man eats poopoo

Joke? But where's the lie?


Varied skill set, work close with Krinkels on his stuff.

Krys @Cethic

24, Female

Freelance Artist


Joined on 7/11/11

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